Sobeys in-store checklist

An interim solution for checkout: create lists at home, check-off in store

Role
Product Designer & Lead Researcher
(IBM Consulting)
Client
Empire Ltd (Sobeys),
6 weeks
Skills
User research, product design,
Interactive prototyping, visual design
Pod Team
Product Lead, 2 UX/UI Designers, 1 Design Intern, 3 Service Designers, 1 Lead Developer (Adobe)
SUMMARY
Designing for omnichannel grocery retail

In 2024, IBM led the redesign of Empire’s national eCommerce platform, modernizing digital storefronts across banners including Sobeys. However, most grocery purchases still happened in-store with no way to measure conversion.

I designed an in-store mobile shopping list feature that helped IBM measure its digital impact on Sobeys' bottomline from inferring website to in-store conversion.

Image of Sobeys homepage containing link to next project
This case study is part of a greater grocery retail unification initiative:

View my case study for the Sobeys website unification ↗

IMPACT
We transformed static store inventory into an interactive shopping experience
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User base of total Scene+ loyalty members
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Sobeys stores
Visibility to accurate in-store pricing and inventory
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Based on usability testing insights with customers
CONTRIBUTIONS
Leading the design pivot & solution

I led product strategy from research and concept to launch, delivering various features of the shopping list function that bridged meal planning to digital shopping.

Click here to jump to the solution ↓

01 — PROBLEM SPACE
eCommerce without online checkout

Sobeys was modernizing its digital experience to compete with major grocery retailers. This included integrating an online product catalogue but there was a key missing feature: customers could not complete checkout within the website.

IBM couldn't measure impact

Native checkout was not in-scope, so there was no way to measure conversion. Therefore, we needed to figure out another way to measure impact of our work.

A disjointed experience

Currently, customers were redirected to Voilà.com to fulfill their orders for pickup and delivery. Prices online varied and were typically more expensive than in-store.

CHALLENGE
How can we design an interim checkout that can infer online to in-store sales conversion?
02 — APPROACH
Leveraging existing features: checklist

Developing the interim solution required collaborative brainstorming. Since Sobeys’ scope was to leverage existing capabilities rather than build a new system from scratch, we identified an opportunity to rework the existing shopping list feature.

With the launch of the new online product catalog, we asked: why not use this feature to let shoppers compile a shopping list to use in-store?

04 — RESEARCH
How do we incentivize shoppers to adopt this digital shopping list feature?

After 20 user interviews, I explored workflows of how shoppers create grocery lists and plan meals, which uncovered opportunities to differentiate Sobeys' shopping list feature and encourage user adoption.

A more reliable memory aid

Participants sometimes forgot to add items to their lists and only remembered to buy them when they came across them in-store.

Accurate in-store prices and tracking deals

Participants liked seeing online prices for products because they could calculate total grocery costs without cross-referencing flyers. They also wanted to keep a pulse on limited time deals.

Mobile portability for on-the-go shopping

Some participants relied on their smartphone to track purchases, while others brought paper lists to check-off items as they shopped.

Gamification using Scene+ rewards (out-of-scope)

I considered ways to gamify the shopping list by enabling shoppers to receive exclusive awards that could be redeemed in-store. This was an area that would require looping in Sobeys' Scene+ team at a later time.

Adding shopping list contributors (out-of-scope)

Family members, room mates, and couples often built shopping lists together. Providing an option to share shopping lists was something that was possible, but providing editing access was not currently feasible at this time.

06 — IDEATION
Initial designs: a toggle system

As a group, we brainstormed and landed on an initial idea to toggle between 1) building the grocery list and 2) tracking its completion during in-store shopping.

However, I realized there were still some kinks to smooth out in how users transitioned between these modes. There was no clear end state, which risked user guidance and unclear signal of task completion.

Coming up with a better solution

I realized instead of having multiple key actions on one screen, we could provide shoppers with two clear pathways: delivery via Voilà or in-store pickup. A linear flow offers an end state that captures completed shopping lists and a better account of products purchased.

Trade-offs to consider

Based on this flow, I proposed linking digital shopping list interactions with Scene+ purchase data to infer in-store purchases. While the capability was limited for non-members, it provided the strongest path to capturing actionable insights.

06 — ITERATIONS
Making important changes to initial designs

A major focus was reducing errors tied to store-specific pricing, while also providing clear recovery paths when users made mistakes. Revisions helped improve the quality of telemetry data that gets captured to infer list-based sales.

Before

The use of the toggle to switch between phases of adding items and checking them off led to passive engagement.

After

CTAs function as a decision point that create a moment of commitment, between saving money by shopping in-person or choosing delivery with Voilà.

Before

Pricing varies across store locations—not only between in-store and online. Even though users select their store earlier, the existing disclaimer is understated and risks being overlooked.

After

Displaying a map of the selected location provides clear confirmation while subtly transitioning users into an in-store shopping mindset.

Before

I noticed that items couldn’t be removed, potentially leading users to check them off just to clear the list—producing inaccurate data.

After

A clear “remove” action distinguishes between when users mark a product as purchased or abandoned. Additionally, we added an "undo" option to recover accidentally marked items.

06 — SOLUTION
A seemingly simple solution built on complex thinking

Prior to this solution, Sobeys had no way to measure how their new website and online catalog was performing. I also transformed a simple shopping checklist into a playful journey where checking off items felt satisfying and goal-driven.

07 — OUTCOME
Measuring digital impact on store sales

My design direction not only helped IBM communicate measure by creating a bridge between digital browsing and physical shopping — but also users. The feature itself contributed to a broader digital transformation initiative with a projected 23% growth in revenue. 

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Based on usability testing insights with 8 customers
(NEXT PROJECT)

Payroll ecosystem redesign